- Joined
- Nov 22, 2004
- Messages
- 995
hey guys. some of you in this forum know i am a talented modeler. some don't. well, anyways, i just wanted to show you my latest work from the ddngw workshop.
its called 'monstrosity', completely scratch modeled, and im pretty proud of it. the large skull is rigged to move like a mouth, and im looking for a skinner. i can animate myself and make a UV map, but im a complete klutz with gimp, photoshop, paint shop pro, final cut pro, and any other similar programs.
it's 1084 polys. pretty reasonable for wc3 use. ill get Pike to convert to mdx later. i'd really appreciate someone who can skin!!! just give me the go-ahead to make a UV map if your going to attempt it.
side render:
DDNGW

its called 'monstrosity', completely scratch modeled, and im pretty proud of it. the large skull is rigged to move like a mouth, and im looking for a skinner. i can animate myself and make a UV map, but im a complete klutz with gimp, photoshop, paint shop pro, final cut pro, and any other similar programs.
it's 1084 polys. pretty reasonable for wc3 use. ill get Pike to convert to mdx later. i'd really appreciate someone who can skin!!! just give me the go-ahead to make a UV map if your going to attempt it.
side render:

DDNGW