this is a different way to get exp in rpg maps its like u get exp form every hit of ur attacks its a good idea i used in my rpg
Events
A unit is attacked
Conditions
attacking unit is a hero equal to ture
level of attacked unit equal to 1
Actions
add 5 exp to attacking unit
Events
A unit is attacked
Conditions
attacking unit is a hero equal to ture
level of attacked unit equal to 1
Actions
add 5 exp to attacking unit