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A good ability for...

Discussion in 'World Editor Help Zone' started by Koopa124, Jan 22, 2009.

  1. Koopa124

    Koopa124

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    Guys help me please, I'm looking for a good ability to use / edit so that when you click the ability, your guys bursts into flames, dealing damage to himself and others.

    Eventually dieing though.


    But you can use it whenever you want, one time.
     
  2. Day-Elven

    Day-Elven

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    Base an ability on channel. (ANcl)
    Trigger specialeffects and damage.
     
  3. Koopa124

    Koopa124

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    What would be a good base ability?

    Edit: You need to be able to move dude.

    EDIT1:
    Bump

    EDIT2:
    Help please... I would like to get something done tonight...
     
    Last edited by a moderator: Jan 28, 2009
  4. Restor

    Restor

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    well,

    you can use DH' immolation if it should be turn on/off

    or Fan of Knives if it should be immediately spell


    and change the target of the spell including himself
     
  5. Zenerik

    Zenerik

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    A little more detail please. Is it an instant damage spell like Thunder Clap/War Stomp, or you keep the flame forever until you run out of hp/mana like Immolation? Or else?

    From this line, I guess it's like the Thunder Clap. I'm not sure Restor's way work though, I'm sure one simple trigger would do the trick.

    • Event - An unit cast an ability
    • Condition - Ability being casted equal to <YourAbility>
    • Action - Cause <Caster> to deal X damage type <WhateverYouWant> to <Caster>

    ( The damage to others come from the original ability. Just match them.)
     
  6. idodik

    idodik

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    A fusion of Unholy Frenzy and Immolation will do great, just trigger them.
     
  7. SILLYbear

    SILLYbear

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    Immolation with self damage?
     
  8. idodik

    idodik

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    Unholy Frenzy does self damage. Or, if it's possible, change the unit's hitpoint regeneration via triggers to a negative value (like the phoenix).
     
  9. Koopa124

    Koopa124

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    Hmm, I think one of these should work. I'll try them in a bit.


    One spell, it ignites your guy on fire, and anything within X distance is engulfed in a flame to, that deals Y damage per second.

    And once you click that lite on fire button, you start to lose Z HP per second then.

    EDIT:

    Is it possible to able to turn it on, but not off?

    Edit: It'd be great if it also looked like fire somewhat.

    What I'm trying to do is make a unit for my castle builder map. He is a suicider, designed to run into the enemy base and just light stuff on fire.
     
    Last edited by a moderator: Jan 28, 2009
  10. terradont

    terradont

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    For it to look like fire, just change the buff and effect to what you like.

    Base your spell on Thunder Clap as a dummy spell.(If you don't know what a dummy spell is, read some triggering tutorials.
    Create another spell, and base it on permanent immolation. Add "self" to targets.
    Create a trigger like this:
    Events
    A unit starts the effect of an ability
    Conditions
    Ability being cast is equal to Thunder Clap(dummy)
    Actions
    Add Permanent Immolation to Triggering unit.


    If you don't want the icon to show up, read a Spell Book tutorial.
     
  11. Koopa124

    Koopa124

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    I could attach my map, someone could add one in there, and if it's not right, I could always just edit the effects.
     
  12. Dagguh

    Dagguh

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  13. Koopa124

    Koopa124

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    Awesome! Now all we need is a trigger to deal X damage per second.
     
  14. terradont

    terradont

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    you don't need a trigger to do that, look further up in this post.

    Hint: add "self" to targets.
     
  15. Koopa124

    Koopa124

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    Alright, but for some reason, even after setting "Turn off Imolation = True" you can still turn it off.
     
  16. Dagguh

    Dagguh

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    You cannot be serious! LOL
     
  17. Koopa124

    Koopa124

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    Sorry, "False" is what I meant. xD

    *Feels like a retard*


    Set to false, I can still turn it off.
     
  18. Dagguh

    Dagguh

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    ^^ Heh, in fact, it doesn't work :(
    Gonna check why.

    BTW. If I fail, you can try putting Immolation into a Spellbook ability and disable the Spellbook for the player. It shall make the unit have the ability, but cannot see nor use it. I hope triggers can cast it then. Gonna check this one too.

    EDIT: Lol, I found out that NYI means Not Yet Implemented. Dammit Blizzard!
     
  19. Koopa124

    Koopa124

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    :<

    Of course... Maybe a trigger to remove the ability once it's cast?
     
  20. Dagguh

    Dagguh

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    Dunno removing the ability wouldn't remove the immolation too.

    Forget the spellbook, only passives will work in a hidden one.

    Here you have a quick test map. You have to type off to turn immolation off. (Just an example. You can add wait or whatever you want and then turn it off.).

    Notice: it works well if only one unit per player has the ability.

    Also, you can add a dummy ability that will be on cooldown to make it look like the immolation ability is cooling down and after the immolation is off and the dummy is cooled down, then remove dummy end restore immolation itself.
     

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