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Lets say a Blood Mage casts Flame Strike on an area, how would I detect the point that i click with triggers so I could add another feature to it? I'm trying to make an ability based off Flame Strike to deal extra damage to a specific type of unit, but when I use "Target Point of Ability being Cast", nothing happens.
You should post your triggers so we can help you. Also, note that
Target Point of Ability Being Cast will leak. Use a variable to store that point and then use it. Afterwards, use a custom script to remove it.
[TRIGGER=Function]Custom Script: call RemoveLocation(udg_YourVariableName)[/TRIGGER]
The
udg has to be there, always.