[4] Boxes 1.2


Players: 2 to 4
Goldmines: 16
Version: 1.2
Playable area: 61 x 60
Suggested modes: 1 v 1, 2 v 2 or FFA
Tileset: Village

Description: Boxes, boxes, boxes and more boxes! Use your fast phased skills to defeat your enemies by stacking your defensive point with towers. But have some troops there as long range siege units will bash you! With the massive ammount of gold, but low ammount of wood this game just got interesting!

Notes from me: This idea is taken from sentrywizens map Spacing v1.0. Also this map doesnt work with Night Elf AI, i dont know why but it didnt work for me.

Version 1.1
-Improved the terrain to be more pretty
-Moved few goldmines to be more symmetric
Version 1.2
-Terrain improvement
-Middle monster were changed due to their superiority and ruining the tree with their spells.

Picture from version 1.0


[4] Boxes 1.2 (Map)

21:07, 28th Dec 2010 ap0calypse: Approved




Very well thought off. I like the design and even though its not as fast paced as Spacing, I still like the idea really much.

I don't disagree on the doodads, but the game doesn't depend on them so yeah, great map!
Level 4
Jul 22, 2011
It's a good idea but the IA isn't working because you didn't add woods near the starting point, place wood on the corne and it'll be good. 2/5