.3ds -> .mdx

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If you have max (which you should have, since you have the Max file) then just go to file --> export --> mdx.

If you don't have max, I wonder how you came across that 3DS file.
 
Thanks Chriz. ! it worked perfectly :infl_thumbs_up: :grin:

Now if I may ask yet another question :P

I imported my new .mdx little weapon, quited the WE and turned it on again, and the model just dosn't show.

It's not the green with black spots box, just nothing lol you see (or don't see... its just a matter of prespective) air. :bored:
 
I didn't make any texture (I don't know how to make them... need to learn lol) but i thought it would come in this normal grey color and work fine.

Shouldn't it ?

Btw TheRandomDude I'm making items for attachments so no need animations.
 
I didn't mean the colors in 3D Max. I meant the grey color when you import the model into another file.

Well dosn't matter, is there any place that teaches how to make FULL skins and not only edit wc3 skins ?
 
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