- Joined
- Apr 13, 2018
- Messages
- 1
Hiya.
First, a quick introduction is at hand.
The name's Jansen, and I havent done any W.Editing in... A decade. But with the news of this patch I had an idea that I wanted to try out.
Jansen's Battle Royale (Title is a work in progress).
It's a combination of Hunger Games and PUBG
The map is 256x256, it feels a bit huge, and very well might be, but with some limitasions and world hazards it'll soon force players to move around.
Here aresome indications of what I plan on doing.
So currently what I am looking for is someone who'll help out with the creation of the terrain.
Will start with objects and triggers after that. (I am decent enough with both).
First, a quick introduction is at hand.
The name's Jansen, and I havent done any W.Editing in... A decade. But with the news of this patch I had an idea that I wanted to try out.
Jansen's Battle Royale (Title is a work in progress).
It's a combination of Hunger Games and PUBG
The map is 256x256, it feels a bit huge, and very well might be, but with some limitasions and world hazards it'll soon force players to move around.
Here aresome indications of what I plan on doing.
- Regions
- 9 major regions
- 48 minor regions within the major regions.
- These regions are used to add weather effect that signals something happening.
i.e. heavy rain and green fog = poison. Damage over time.
- These regions are used to add weather effect that signals something happening.
- Game Modes
- Free for All
- Party of 2
- Party of 3
- More?
- Items and Abilities (what I can think of)
- Items
- Only 1 weapon and armor type per person
- Health boost items (If removed, health is lost)
- Ping locations of other players
- Obtained by standing next to crates, piles of treasure/crap for x amount of seconds, scavenging for items.
- Abilities
- Obtained by standing next to crates, piles of treasure/crap for x amount of seconds, scavenging for items.
- Abilities you pick up can change your apearance(?)
- Items
- Random Events
- Unlike the weather effects, there'll be other events. Here are a few examples.
- Random mobs spawnin and patroling certain regions
- If killed, they drop an item
- Bigger, badder enemies patroling several minor regions. Should be avoided, but killable with groups of players.
- Random mobs spawnin and patroling certain regions
- Unlike the weather effects, there'll be other events. Here are a few examples.
So currently what I am looking for is someone who'll help out with the creation of the terrain.
Will start with objects and triggers after that. (I am decent enough with both).
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