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Description: The ancient Archipelago has always been hailed as a serene, placid land, bathed in the warmth of the sun. Only the indigenous know the secrets and perils of the islands.
Exp Goldmines, midgame
Guarded by: 1 R. of Depths
2 R. of Tides
2 Skeleton Orc
Fountains, facing Exp Goldmines
Guarded by: 1 S.G. Behemoth
2 Sea Elemental
1 Reef Elemental
West Island, Marketplace
Guarded by 1 D. Turtle
2 Giant Sea Turtle
1 Gargantuan Turtle
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Created by: Misha, Fixtures by Ken-E
Credits: -Kobas-'s Awesome Melee Map Tutorial, Misha for creating an awesome terrain for this map.
Don't forget to rate the map.
Please throw me your honest criticism in order for me to make it a better map
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Changelog:
V.1: Public Release
V.2: Added easter egg.
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TO MAP MODS: I HAVE PERMISSION FROM MISHA THAT I COULD UPLOAD THIS MAP, WE HAVE AGREED THAT WE WOULD WORK TOGETHER. I INSISTED TO DO THE WHATEVER TWEAKING FOR IT WHICH HE AGREED. FUTHERMORE, I HAVE UPLOADED THIS MAP IN MY NAME BECAUSE THIS IS TO BE ADDED ON A MELEE PACK, I HOPE YOU UNDERSTAND THIS.
Vengeancekael: Private Message
Date: 2012/Feb/08 20:59:15
Reasons:
Other:
Check out the tutorials section: Tutorials
Check out the Map Development Section: Map Development Section
Check out the World Editor Help Zone (Trigger issues, object...
Other:
Check out the tutorials section: Tutorials
Check out the Map Development Section: Map Development Section
Check out the World Editor Help Zone (Trigger issues, object editor, overall WE issues): WE Help Zone Comment: Approved, although don't you think the creeps at the fountains area are rather extreme? :/ Admin Contact - Resource Moderation - Rules
Well, I, myself would be glad that someone would use this aside from being a melee map, it is a resource after all. But do ask Misha though, he made majority of the terrains and stuffs, I just did the tweaking and balancing.
Well, I, myself would be glad that someone would use this aside from being a melee map, it is a resource after all. But do ask Misha though, he made majority of the terrains and stuffs, I just did the tweaking and balancing.
I think Misha did a good job setting up the terrain and all. It made this map extraordinary than any melee you have seen. But still, thanks for the comment and the rating.
Remove the cheese in the middle as it makes that part of the map look bad.
Symmetry in what neutral building placement is concerned is absent.
On FFA some players might be surrounded by other two enemies.
Remove the cheese in the middle as it makes that part of the map look bad.
Symmetry in what neutral building placement is concerned is absent.
On FFA some players might be surrounded by other two enemies.
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