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(2)Flooded Waters

Submitted by The Panda
This bundle is marked as approved. It works and satisfies the submission rules.
Story - Flooded water pushes through these islands creating ways of travel. The water holds true power, and controls the land that surrounds it. Creatures roam around being cautious of whats within. Travel lightly and you may be the one with the power.
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Map Features -
: 4 Gold Mines
: 12 Orange Camps
: 6 Green Camps
: 0 Red Camps
: 7 Neutral Buildings
: 2 Players
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Credits - None.
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Map Type - Melee
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Author - The Panda/ItsKrylon
_________________________________
Changes:

Contest Material.
Melee Mapping Contest #2
Previews
Contents

Flooded Waters (Map)

Reviews
Ragnaros17
The map is very good, I really like it. 1) I like the main bases on cliff with 2 paths. I like the neutrals buildings positions. I like that there is a lot of wood for the saw goblin machine in the base. 2) Is awsome that the map has 5 paths from...
deepstrasz
Approved based on reviews here: Melee Mapping Contest #2 - Results
  1. The Panda

    The Panda

    Icon Reviewer

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  2. Ragnaros17

    Ragnaros17

    Joined:
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    The map is very good, I really like it.

    1) I like the main bases on cliff with 2 paths. I like the neutrals buildings positions. I like that there is a lot of wood for the saw goblin machine in the base.

    2) Is awsome that the map has 5 paths from one base to the other. And two paths from one expanding to the other, the paths are really complex.

    3) Loot is perfect, they go from level 1 to level 3. They are all well defined.

    4) Good that there are critters for the rod of necromancy creeping.

    5) Great that are many AOW creeping options, and scout areas for the buildings.

    6) I like the creep selection, the mix of ranged and melee units. There are: healing creeps, ensnare creeps, poison creeps, slow/purge creeps, bloodlust creeps and aura creeps. There is diversity in the creeps by skill type.

    7) Is interesting that there are low level creeps defending nothing, and the buildings are hard defended. Is a cool idea. It delays the use of those buildings.

    8) Goblin lab and goblin market can be reached safe at night. Thats cool, in competitive melee the night to reach buildings is fun.

    9) The mix of tiles is excellent, the terraining has a lot of work, clever you put unbuildable terrain in ramps.

    10) Enviroment is very nice, it feels natural and you used like 8700 doodads!!

    overall is a great map with a lot of work.

    Is great to see so many excellent maps in this contest.

    Mr.Henci said that he will be glad to reach the top 10 and I said that I will be glad to reach the top 15.

    good luck!!
     
    Last edited: Sep 19, 2018
  3. Veldris

    Veldris

    Joined:
    Jul 10, 2018
    Messages:
    262
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    10/10 Environment
     
  4. deepstrasz

    deepstrasz

    Map Reviewer

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