mafe
Map Reviewer
- Joined
- Nov 2, 2013
- Messages
- 865
Hey it's only a half-red map 
Is this inspired by the Bloodmyst Isle zone from WoW? It really looks a lot like it to me. Unfortunately, the "ash" tiles dont really work that well imo.
About gameplay:
1. It's definitely an improvement over Shrine of Ancients, even though the scenery is less impressive/dramatic. I wonder if Shrine of Ancients was ever played competitively? My guess is that it wouldnt have been as bad as, say, Two Rivers or some of the 2004 korean pro maps.
2. Itemdrops seem fine.
3. The ogre from the rexxar campaign actually could make for good creeps. At least atm I dont see an obvious flaw with them.
4. The royal-gardens-inspired shop layout is interesting but probably irrelevant in practice.
5. Not sure about the random creeps.
6. Overall, there might be too many valuable camps located on the edges of the map, which could lead to passive gameplay.
Not much else that stands out to me. Map approved.
Is this inspired by the Bloodmyst Isle zone from WoW? It really looks a lot like it to me. Unfortunately, the "ash" tiles dont really work that well imo.
About gameplay:
1. It's definitely an improvement over Shrine of Ancients, even though the scenery is less impressive/dramatic. I wonder if Shrine of Ancients was ever played competitively? My guess is that it wouldnt have been as bad as, say, Two Rivers or some of the 2004 korean pro maps.
2. Itemdrops seem fine.
3. The ogre from the rexxar campaign actually could make for good creeps. At least atm I dont see an obvious flaw with them.
4. The royal-gardens-inspired shop layout is interesting but probably irrelevant in practice.
5. Not sure about the random creeps.
6. Overall, there might be too many valuable camps located on the edges of the map, which could lead to passive gameplay.
Not much else that stands out to me. Map approved.