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15 minutes of terraining resulted in this

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Level 4
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Jun 7, 2008
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Comments/Criticism plx
WC3ScrnShot_043009_230104_02.png
 
Level 35
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Both you you zip it.

The terrain is awful: Here is why.

The house on the hill doesn't look natural, the trees and the hillside don't look right (you used blizzard trees) and the terrain overall looks rather haphazardly done.

The fence also is not correct, it looks like it is floating in the middle of the air, as with a portion of the rock.

It is plain to see that you did indeed spend very little time on your project.

You may wish to spend more time on it, and make it look as natural as possible.

If I may suggest, use shrubs around the house, and add more buildings and use different trees and less steep hill sides. Also use larger patches of terrain with little details around it, not a single terrain with little patches.
 
Level 34
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Consider terraining as drawing art: You need a good perspective, shading, lighting, backgrounds must be correctly, fog, you name it.

Sorry but I must give it a mere 1/5.
 
The basic idea, and the foreground, is fine. The background, however, is bad. Blizzard trees make a piss-poor background if not viewed from a bird's eye view angle. If you used a custom tree there, it'd be better, also, fix up the fence to an equal height, as well as remove the rock tiles up front.
Super sheep, I have to say, that's so unnecessary, even though Elenai already came in...
 
Level 12
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It's a hobbit house.

I don't see how that makes the terrain any better, nor how you can even see that it's a hobbits house, so I'm taking that as a failed joke for my part.

The background seems to lack a lot of more enviroment if you wanted a forest and the mountain just kinda cuts of which looks really bad. It could become a plateu but it doesn't look that way right now.
 
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