1. Many (but not all) Itemdrops are still bad. Please look at the "formula" which I just posted over here:
(6)Tropicold v1.1
2. There are still countless changes to game data, which I do not know if they are used ingame are not. Again, units, items, neutral buildings should not be changed for melee maps.
3. Creeps guarding gold mines should not be "blue".
4. There are hundreds of small gaps between trees and other doodads, where units can pass through. Normally, on melee maps the area where units can or cannot walk is clearly recognizable.
I appreciate that you have made further improvements of the map. I dont have the previous versions anymore, but I think it looks even better now, and also some itemdrops are beter now.
Neverthelless, 1. and 3. must be fixed. 2. is optional if you assure me that none of the none of the changes have an effect on gameplay. 4. Also is optional. There back to "awaiting update".
Edit: Also I believe the spelling should be "ancient" and "melee"?