Like most of my posts so far, this is a reimagining of what Reforged Could have shown off. This uses the Village and Cityscape Tilesets to create a Dalaran Look closer to WoW's style. I also added a few fall trees to give the variation shown off in Hillsbrad.
I am happy to share the images of this nice project. The idea started 4 months ago as a creation of a wallpaper (like previous works that I shared) is set in the jungle, based mainly on an image from "CallOfDuty BlackOps - Cold War"
As I elaborated the terrain and the environment, I...
I wanted to make an adaptation of the cover of this popular series from 2017. This little scene from the caves of Winden, a little yellow-caped dwarf rifleman who represents the protagonist.
I took some screenshots of the Process
And in the end I could not resist doing a small edition in mirror...
Frostcraft is a multi-player action RTS designed to reward both tactic and skill.
Enter the unforgiving lands of the north as one of 35 original heroes in a 4v4 fight for supremacy.
Frostcraft heroes are inspired by Warcraft's iconic classes and races and are designed with no set "role" in...
A couple of months ago I started paying a lot of attention to the TerrainArt of various games and some digital paintings, I think I fell in love. I also found very wonderful new and old works here, works that motivated me to experience this type of art for the first time.
I made this adaptation...
I want to use a portion of Lord_Marrowgrath's Aos Template 1.0, but the map extends beyond the cell limit, normally that wouldn't be a problem, but since i want to use a specific part of the map, i try reducing the map bounds so it only has that part, leaving out the rest, but this specific part...
I tried to change the textures of the cliffs in WC3 1.26a DotA map and I always get them looking like this.
Can anyone suggest a fix to this? My experience in map editing is limited.
The final result of the terraining attempt I did!
There's only so much I could hope to accomplish with War3's rendering alone considering my amateur knowledge when it comes to terraining. So I finished everything else through post-processing in photoshop