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I wish to make units I placed attack move to a point after a certain event.
Like if a structure gets attacked the group of 10 footmen at some camp move there
Now my problem is that I am not sure how to do this efficiently, I know I could make a region and do it like that or unit group but if I...
Guys I am making a purely open world game where you can jump in things, go into higher terrain, etc. But my problem is that I am purely using REGIONS, also as pathing blockers. I can't use the normal pathing blockers because I need to detect a unit's flying height to see if he can pass through a...
Hello, is there a way I can make a trigger with the same function as the one below that doesn't take away 15-20 fps? I don't know too much about triggers and really nothing about jass. Should i change it so the floating text moves to a point instead of a unit and make TempPoint variable which I...
Hey guys!
Normally I only come here after I've got a working prototype that I'm having trouble with, but in this situation I don't really even know where to start or if it's possible. I'm hoping for some ideas on how to make this work.
I have a hero that I want to be able to cast an ability...
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