monster

  1. Shadowbeast, Scavangers, and Molerats (2)

    Shadowbeast, Scavangers, and Molerats (2)

    Some more monsters/animals from Gothic 1, in Starcraft-Mod form ツ Shadowbeast is permanently cloaked (can only be seen from close distance, like Company Of Heroes snipers). I made it so because in G1 shadowbeasts often surprised me or I unsuspectingly ran into them, and they're sneaky and nocturnal.
  2. Shadowbeast, Scavangers, and Molerats

    Shadowbeast, Scavangers, and Molerats

    Some more monsters/animals from Gothic 1, in Starcraft-Mod form ツ Shadowbeast is permanently cloaked (can only be seen from close distance, like Company Of Heroes snipers). I made it so because in G1 shadowbeasts often surprised me or I unsuspectingly ran into them, and they're sneaky and nocturnal.
  3. Verdun

    Silent Hill: Jungle Fever - First Demo

    UPDATE: Figured out how to improve several things that made this a bit too clunky, map is now updated. Also bonus pic (HINT: if you make it to that part, you are close to the end of the demo): --- Alriiiight so I have several projects going at once. "My Little Brood"/"Bugface" (working...
  4. Nazujin

    Skin Help

    Can someone help me to turn ON the alpha in this skin i made? just for the "lava" part of the skin... ^^
  5. cleavinghammer

    Trap/Ambush Units (mimics, golems, etc.)

    Units that have an innocuous-looking "ambush" mode and then turn into an animated and murderous monster to attack. I've already seen an animated pile of gold and weapons, a Lordaeron statue that becomes a giant swordsman, even a dinner table that becomes a golem, who knows what else Hivers...
  6. Nazujin

    Legend of Monsters ORPG

    A whole new monster catch style ORPG! - More than 30 species of monsters to catch and evolve! - More than 60 monsters in total and many more to come! - Attack and defense elements! [Flame, Machine, Aquatic, Air, Shadow, Nature and Beast] - custom systems - Custom skills - Train up to level 100...
  7. Nazujin

    Need help with TXT...

    Hello everyone, Im making an rpg in "monster catching" style, like pokemon and others... well im using a save load system in gui... that works ok. but i cant write the codes in the warcraft directory... Anyone could help me fix that?? i just need that the save code, appears in the warcraft "rpg"...
  8. ODEVILL

    Food For Thought

    Hey everyone! Just made it official of joining the site. I have been using it for a good while though, so just made the leap of making the account. So just some food for thought on new content for the website (these requests could be handy to add to my own custom maps that I have finished to my...
  9. ODEVILL

    Food For Thought

    Hey everyone! Just made it official of joining the site. I have been using it for a good while though, so just made the leap of making the account. So just some food for thought on new content for the website: Monster Energy can model + icon More foods! Drinks! More World of Warcraft icons (All...
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