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Recently I've been trying to resolve a conflict between the Warcraft Classic and Star2 Coop mods. The two don't explicitly say they are incompatible like the Campaign and Multi mods do, however enabling both at once causes all the sounds to disappear in whichever of the two mods is lower on the...
Ok first of all warcraft 3 is the BEST GAME IN THE WORLD!!!!! i play since i am 6yo and i have seen so much wonderfull things during these years on warcraft and myself i am creating some crazy projects but i will get straight THE MAP SIZE LIMIT i mean seriously .....ok we can make map...
Hi. From what I understand, the way to go about overlaying mods over the game is to simply copy the files with their path to the game directory. (ex: Warcraft III\Scripts\blizzard.j)
So I've done that, and figured I'd start with simple modifications. So I opened up my copy of blizzard.j that I...
Yet I've done EVERYthing google (mainly HIVE) would suggest me and nothing works. My goal : change floating text (gold/wood/bounty/critical...) without using trigger for smoother map running. But I'm sure I MUST be mistaking something even if I did them many times to be sure. Maybe one of you...
Solar Conquest, the famous OG Space RTS Custom game now has a missing vitally important unit from it. The mineral mines, It may also have missing asteroids in space. But now the game is rendered unplayable because there's no way to harvest one of the resources. Who knows what else is missing in...
Hello all!
I created a custom unit from scratch and the one problem i'm having is the walk animation for my unit.
In the actor for my unit, i used GenericStandardUnit as the parent.
The unit is a ghost and i applied the ghost.anims in the model category.
I also cannot figure out how to...
Hi guys I'm new at modding and such so please forgive my lack of knowledge. I was hoping someone could give me some advice on how to change minor details in game files. What I want to do sounds simple but I have no clue how to accomplish it. I want to change a characters ability permanently to...
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