1. HerlySQR

    Function BlzFrameSetScale also affects the positioning of the frames, how can I solve it?

    Hello, I was using the function BlzFrameSetScale to make the text of a frame smaller, but sadly it also makes the frame lose its position, because the relative position of the frame is also scaled, do you know what should I do to solve it?
  2. HerlySQR

    How to run the frame and oskey events in a "Client context"?

    Hello, to clarify what I wanna discuss is if there is a method to make the frame events like 'click' only runs to the player who clicked it. I don't mean just use FRAMEEVENT_CLICK and then GetLocalPlayer() I mean, the event runs for the local player by default, because the event is already...
  3. HerlySQR

    Custom Tooltip similar to the default ones

    Hello, I wanna know how can I make a custom frame that looks like the tooltip of W3? I know how to resize, I just wanna know how to create it, please.
  4. HerlySQR

    How can I hide the unit command buttons when I hide the UI and don't be able to select a unit?

    Hello, I made this to hide the UI: BlzHideOriginFrames(true) BlzFrameSetSize(BlzGetFrameByName("ConsoleUIBackdrop",0), 0, 0.0001) And worked well, but if I select a unit, the command buttons still appear, I think is because I didn't hide the ConsoleUIBackdrop, but I can't do that because I need...
  5. HerlySQR

    Childs of a frame are not appearing

    Hello, I made a frame to display information of the current units a player has, the frame of "Information" appears, but their childs are not appearing, and I'm sure that I have correct lenghts, but maybe not, what's wrong? local t = nil ---@type trigger BlzLoadTOCFile("ButtonsTOC.toc")...
  6. HerlySQR

    Is possible make a flash for a custom UI button?

    Hello, I wanna know if there is a way to create a flash like the Quest Dialog button or when you set autocast an spell in a custom UI button.
  7. HerlySQR

    How can I unfocus a custom UI button?

    Hello, I made a custom UI button, but when I press it, I have the focus to it until I right-click to other place and its annoying when I wanna use the keyboard, how can I unfocus it after press it?
  8. HerlySQR

    How can I check a checkbox with triggers?

    Hello, I wanna set a checkbox created with the QuestCheckBox template to checked using triggers, but I couldn't, I tried using BlzFrameClick with it and its children, but didn't work, how can I do that?
  9. HerlySQR

    How can I get the screen position of a unit in the map?

    I wanna emulate the unit health bars (until I see, there is no desync with frames having different points), but I wanna know if there is a way that I can get the screen position of the unit in the game?
  10. HerlySQR

    How to create a frame spinner?

    Hello, I wanna create something like this: But also having it as a template, how can I do it?
  11. HerlySQR

    Transparent frame or with empty background?

    Hello, I wanna know how can I create frames with empty background because I'm using blps that it suppose they have empty background, but they appears with a black background; also make them transparent because the function BlzFrameSetAlpha and BlzFrameSetVertexColor are not working.
  12. Varcklen

    Is it possible to track a click on an item frame?

    I tried to find out information about whether it is possible to track the click on the item frame (BlzGetOriginFrame (ORIGIN_FRAME_ITEM_BUTTON, X), where X = 0-5 - item frames), but I could not find information about how someone could do it. Is it possible? From what I was able to figure out...
  13. NightKnight

    Reforged UI Designer

    Allow me to introduce you to the: Ultimate Reforged UI Designer (RUID) There is now a new thread for this tool. This thread is no longer being updated. - Designed to take Map modding to the next level, with graphical Frame creation and adjustment. - Made for everyone, from the humble GUI...
  14. Tom_Almighty1

    JASS Description Frame?

    Guys I am having trouble learning these new updates in war3 1.31 TFT non-reforged. Can you please provide me a simple trigger on how to make a description box frame with words in it? Kinda like how the tooltip works but I need to move it to an area I also need to have a way to hide/unhide it...