1. lachferagh

    Help with importing object data?

    Hi guys. So I'm currently trying to create a campaign and I've already created the first map, using new icons inplace of Footman. So I then export all my object data and Imported files - then I create my 2nd map. On the 2nd map, I import all the object and imported data (F12) and everything is...
  2. Madison

    Exporting Custom Models

    Hi everyone, I want to learn how to export .MDL custom models for Warcraft 3 maps (a step by step tutorial would be neat!). I know there's an mdl imp/exp plugin for 3dmax (the program I use) but for some reason when I tried to export my models they don't work or never load in game, not even in...
  3. Maldiran

    Broken mdx converting

    Hey, I have recently ripped a model from WoW. It is winterqueen model from latest expansion. And there is some weird bug, when I try to convert it to .mdx. In .mdl everything works fine (some animations are not as precise as they should be, but that is very often with wow models). The problem...
  4. Taylor Mouse

    3D Studio Max - Import & Exporter for WC3 Reforged

    This thread discusses my 3D Studio Max script for importing and exporting Warcraft III Reforged models. Any updates to the script can be found on my github page: Taylor Mouses Warcraft III Reforged Tools Supports 3DS MAX 2016~2022 For using the script please refer to my documentation...
  5. HerlySQR

    How to import and export data from one map to another?

    I think my map is corrupted so I decided to move all to another map, but I don't know how, I searched and I saw I have to import the data and then export, I did that but nothing happens, and the editor stopped working and I had to close it to end the import, can you help me?
  6. HerlySQR

    [Misc] How to convert a non 3D sound in a possible 3D sound

    You know when you wanna add a sound in your map as a 3D sound you simply can do: But sometimes you can't do that: Since I have not seen anyone explain how to fix this, now I will tell you how I did it: You need a program that can edit sounds or music or videos for do this, I will use...
  7. Cheshire

    [Import] update custom map to new patch

    hey, I started creating a map on WE 1.20, and recently updated to patch 1.31.1. my problem is that all the standard data is in the version of the old patch, and so in essence my map is a very outdated 1.20 map. Is there a way to export>import only my custom data, but have all the standard...
  8. Donut78

    Helpful Import MDX into Blender 2.79 Addon

    Hey Everyone! After searching far and wide for something that could do this, I'd finally come across a super helpful addon for Blender 2.79 that allows a very comprehensive import of an MDX file that appears to include everything from mesh, UV, rig/animations and even other nodes like attachment...
  9. deepstrasz

    [Import] 1.29.2 object editor data on newer patches

    Hey, is there a way to have all my object editor data kept by the manner of exporting and importing it? Say, I'll not use Latest (Melee Patch) but Custom TfT 1.07 (the stable/standard version?) but first export all object data of 1.29.2 and then import it over the 1.07 version (once the map is...
  10. Apollox

    3ds max MDX exporter messing up UVS

    Hello, I have a 3d model which I uvmapped in blender and transfered over to 3ds max by fbx format. The model is fine until I export to mdx with any mdx exporter. I tried dex's exporter, mdx exporter and neodex on 3ds max 2009, 2010, 2014 and 2016. All versions break the uvs, so when I open in...
  11. Gmk

    Problem exportin/importing from campaigns/custom maps objet table

    My english isnt the best so sorry. I was finding a way to rip specially custom races for my own campaigns (moslty for fun, i dont think what i can made some good to post) but i am getting a lot of troubles with it. Actually it generate a very small file when i export and when import just a few...