• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!


  1. Cheshire

    [Spell] way to detect when UI hero button clicked?

    hey there, how can I detect when the hero UI button is clicked? (I mean the image of the hero on the top left of the screen) I have a hero who I hid, but I want to trigger certain actions when it's button is clicked. somehow BC the hero is hidden - basing stuff off of when the unit is...
  2. Barorque

    Channelling interruption detection?

    I hope this is the right place to ask a trigger/spell related question. I had a simple idea for a spell. Hero casts Tranquillity. Roots surround him and a dummy summons locust spell. But I wish to unsummon this dummy if the hero is interrupted from channelling. Trigger was rearranged many ways...
  3. Teitan

    [Trigger] Need help detecting facing angle of picked units!

    Hello, i am working on a spell with the following effect: Caster casts the spell, units within 500 radius of caster have their movement speed reduced (via dummy unit + ability) only if they are facing away from the caster. What im trying to do is to detect if the picked units are facing away...
  4. Bangsgaard

    [Solved] Place item in region

    How do i make a trigger detect when an item-type is placed in a specific region?
  5. Uncle

    Detecting when a unit starts using a Shop

    So i'm making a custom Shop system with pages and categories and I wanted to know of a good way to determine if a unit has come into buying range of a Shop. I have some ideas, but I'd like to know what you guys would do. So the first two ideas that come to mind are: 1) A unit comes within...
  6. SoooK

    [Solved] Detect random race?

    Is it possible to detect, if a player has choosen random race before game started?
  7. Fjoelnir

    Dota 2 Outworld Devourer's Essence Aura

    Hello I should like to ask and if possible get help on recreating OD's Essence Aura on my map. I have found results on the gist of it, the when cast spells imbue a chance to set the mana of the triggering unit to X% part, but now I have a new problem which is to trigger this aura when a unit is...
  8. TheAyalalalalon

    Projectile collisions

    Hi I am searching for a projectile system that can detect collision with units and easy to configure Which one would you recommend to me?
  9. TheAyalalalalon

    [Trigger] Mana consume detection

    Hi I need some help with these triggers i made to detect how much mana a spell is consuming Impedido 2 Events Unit - A unit Begins casting an ability Conditions Actions Set ManaOBJ = (Mana of casting unit) Impedido Events Unit - A unit Starts the...
  10. mietek

    [Solved] Is there any destructible of this type in line?

    I'm wondering about it since yesterday, is there any safe GUI/Jass method to detect Destructible of the type in the line between points A and B? If anybody have an idea or maybe solution how to do it please let me know.
  11. mohamy

    [Spell] damage detect

    hi guys i want to make a spell like dota 2 monkey king that here is a tooltip. Boundless Strike Monkey King enlarges his staff and slams it against the ground, stunning enemies in a line and damaging them with a critical hit based on his attack. Has True Strike. MANA COST: 100 COOLDOWN: 25...
  12. TheAyalalalalon

    [Solved] More damage if the target is not facing the caster

    Hello This is a fast question I am trying to make a triggered ability to make more damage if it hits a unit from behind (dont mind the projectile, is an instant ability based on cripple)