I have a hero fighting a big boss (model Pit Lord with scale x3), like shown by the image below.
However when I fight to melee, my hero goes inside the ennemy selection circle, in collision with its mesh.
What settings do I have to change in WE to avoid that ? I tried to change the...
Me again with obnoxiously ridiculous triggers and a cry for help.
Can somebody take a look at this monstrosity and give me an idea on how to slim it down?
Those triggers handle the Buffs/ Debuffs and the unit counts that happen through placing buildings besides each other.
It's been almost a year and a half that I've been working on a big multiplayer (2 players) action-adventure (Mostly action) map. I've focused on Heroes, spells, items, and map setups and now this process is almost complete and I need to start designing the level; but I need a good base-ground to...