Pretty cool, I like the map more than NotD:A can't really tell you why, but theres a few things that are a bit annoying:
The MRL seems kind of sub-par, it isn't really menacing, and as far as I'm aware there is no ammo for it.
The Assaultman is abit of a powerhouse, specially with virtually no cool-down on his mass nukes, he killed a behemoth by himself in like... 30 seconds, it was really abnormal.
I like the item system, except for one thing, you can't pick up doubles of certain items. Could you not make it so the second ones and such become a 'dummy item' that has no stats? It would make being a recon useful if he could bring back guns, or ammo, or even aiming assistants!
Another thing is the AoE spells, like grenades, or Ion Cannon, it would be a great help if you actually saw the range it effected, it would stop a lot of beginning players from killing all the allies, especially on the convoy mission!
One other thing on the top of my mind, when you accidentally kill stuff, you should lose XP in relation to the ammount of damage you did, It is quite stupid when you grenade a pudge attacking a police officer with like 4 life, and you kill him, and your whole team loses like 10 experiance
Afew more things:
Remove the 'noise' from the terrain, and manually lower/raise it, the noise looks horrible, and you cant tell what is what, when you look at it through the fog, even after the ghost uses that recon thing
Its really annoying not knowing how many bullets are left in my clip, sometimes after traveling, I have to reload before i can even get one shot out, and its a real pain
One other thing I can think of:
Why not add some cave system, and use the top right corner of the map? If you make the transport abilities waygates with no SFX, the AI will use it to follow you, or so I would assume