Moderator
M
Moderator
10:56, 6th May 2015
Orcnet:
Orcnet:
[img]http://www.hiveworkshop.com/forums/members/194715-albums6441-picture75028.png[/img]
At first I thought this game is going to rely on a maze running creeps while taking heavy damage on my invulnerable towers that nearly surrounds the map until they kill off the end point, and that completely changes the course of TD maps like this one.
Somehow I like the concept and how you manage to give an execution for this genre, yet it could be great if you could establish more towers able to fit in surviving enemy towers and creeps. Since its all custom towers and no much units around I suggest you borrow some spells, skills, and abilities from default objects and use them for the towers, though it should be fully customized, not too much copy pasta.
The Survival option is too much, if you don't want it to your game then just remove it, or to put it this way, either dramatically reduce the status or characteristics of the enemy creeps of that game mode so that all players can survive at least a wave or round on the game.
Overall, map can be approved.