static method simpleCreate takes unit caster,unit target,real x, real y, real faoe, real height,/*
*/ real damage, real scale, string path, attacktype at, damagetype dt,integer abil returns thistype
return thistype.create(caster,null, x, y, 0.0, faoe, height, 1, 1, 0.0, 0.0,damage, scale, false, false, false, path, at, dt, TRUE,abil)
endmethod
static method simpleCreateDelay takes unit caster,real x, real y, real delay, real faoe, real height,/*
*/ real damage, real scale, string path, attacktype at, damagetype dt,integer abil returns thistype
return thistype.create(caster,null, x, y, 0.0, faoe, height, 1, 1, delay, delay,damage, scale, false, false, false, path, at, dt, TRUE,abil)
endmethod
static method simpleCreateDelayTarget takes unit caster, unit target,real x, real y, real delay, real faoe, real height,/*
*/ real damage, real scale, string path, attacktype at, damagetype dt,integer abil returns thistype
return thistype.create(caster,target, x, y, 0.0, faoe, height, 1, 1, delay, delay,damage, scale, false, false, false, path, at, dt, TRUE,abil)
endmethod