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Example path to set in Asset Manager :
wow\world\expansion09\doodads\nightelf\10ne_nightelf_tent01_4198098.blp
wow\world\expansion09\doodads\nightelf\...
Tent 4 have one different path:
wow\spells\10fx_amirdrassil_council_poisonousjavelin_precast_4758882.blp
Displays properly in wc3 editor.
Model works and displays fine in both SD & HD modes ingame.
Has simple .blp texture import paths (Just remove the war3mapimported\)
Can be properly selected.
Very difficult to memorize .blp import pathing...
You could have made the path bit better so even someone just downloading it without reading could make it work.......
like - 10ne_nightelf_tent01_4198098.blp OR war3mapimported/10ne_nightelf_tent01_4198098.blp
Sanity Issues: There are sanity issues for each model in this pack.
Personal Comments
Please fix the pathing just to remove the war3mapimported/..etc and become just 10ne_nightelf_tent01_4198098.blp ..etc
The import pathing is unacceptable, this model pack is highly useful but when people import many ported models they just remove the war3mapimported and leave it to <Texture name>.blp .. no one has the time to memorize wow\world\expansion09\doodads\nightelf\...etc
Fix the importing pathing and it will be 5/5 it's just a 1 minute work in model editor
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