Name | Type | is_array | initial_value |
allMercenaries | group | No | |
allUnits | group | No | |
army | group | Yes | |
AshkharFirstTier | integer | No | |
AshkharSecondTier | integer | No | |
AshkharThirdTier | integer | No | |
AttackersLimit | integer | No | |
AutoCamPlayers | force | No | |
BaseNewTier | integer | Yes | |
BattleRoyal | rect | Yes | |
bFlee25 | group | No | |
bFlee50 | group | No | |
blacksmith | unit | Yes | |
boardPos | integer | Yes | |
boardPosId | integer | No | |
BossRegion | rect | Yes | |
bountyTable | integer | Yes | |
bRRGroup1 | group | Yes | |
bRRGroup2 | group | Yes | |
buffBuff | buffcode | Yes | |
buffId | integer | No | |
builder | unit | Yes | |
BuilderIconString | string | Yes | |
BuilderId | integer | No | |
BuilderSet | unit | No | |
BuilderUnit | unitcode | Yes | |
buildingID | unitcode | No | |
C | integervar | No | |
cameraAutoSnapPG | force | No | |
camHeight | real | Yes | |
Castle | unit | No | |
castleUp | integer | No | |
cBottom | integer | No | |
ChangeOwner | dialog | No | |
ChaosCaster | unit | Yes | |
Chaosmaster | integer | No | |
ClanLimit | integer | Yes | |
ClanWar | boolean | No | |
cLeft | integer | No | |
COButton | button | Yes | |
COTemple | unit | Yes | |
Count | integer | Yes | |
CreepGroup | group | No | |
creepLevelId | integer | No | |
creepMeleeIdEnd | integer | No | |
creepNumber | integer | No | |
creepNumberBoss | integer | No | |
creepNumberBossCount | integer | No | |
creepNumberHero | integer | No | |
creepNumberMelee | integer | No | |
creepNumberMeleeCost | integer | No | |
creepNumberRange | integer | No | |
creepNumberRangeCost | integer | No | |
creepNumberTotal | integer | No | |
creepRangedIdEnd | integer | No | |
creepRegion | rect | Yes | |
creepSpawnNumber | integer | No | |
creepUnitId | integer | No | |
creepUnitType | unitcode | Yes | |
cRight | integer | No | |
cTop | integer | No | |
DarkMirrorCount | integer | No | |
DarkMirrorPlayer | integer | No | |
debugBoss | integer | No | |
debugHeroes | integer | No | |
debugPg | force | No | |
Delnorth | unit | No | |
DemolisherOrGlaive | group | No | |
draftGroup | group | Yes | |
DragarFH | real | No | -840.00 |
DragarSpawn | rect | Yes | |
duelEast | rect | Yes | |
duelMain | rect | Yes | |
duelWest | rect | Yes | |
dummyplayer | player | Yes | |
Duration | real | No | |
Endless | boolean | No | |
endRoundGroup | force | No | |
eR | integer | No | |
Event | effect | Yes | |
EventTimer | timer | No | |
EventTrigger | trigger | Yes | |
Farkai | force | No | |
farkaiArmy | force | No | |
FarkaiHeroes | force | No | |
FI | integer | No | |
finalRound | boolean | No | |
forecastLevel | integer | Yes | |
ForestBoss | unitcode | Yes | |
forestFaith | integer | No | |
ForestHeroes | unitcode | Yes | |
ForestMelee | unitcode | Yes | |
ForestRange | unitcode | Yes | |
FrontmostCreep | unit | No | |
g | integer | No | |
gameEnd | boolean | No | |
Garzu | unit | No | |
GarzuFirstTier | integer | No | |
GarzuSecondTier | integer | No | |
GarzuThirdTier | integer | No | |
GarzuTimer | timer | No | |
gMode | integer | No | |
GoForward | group | No | |
GSChoosed | boolean | No | |
Hash | hashtable | No | |
hasNonMercenary | boolean | Yes | |
hasSelected | integer | Yes | |
Hero | unit | Yes | |
heroCaster | unit | Yes | |
heroNumbers | integer | Yes | |
heroSelectionFarkai | force | No | |
heroSelectionMarloa | force | No | |
hexConvChar | string | Yes | |
hexConvId | integer | No | |
hexConvValue | integer | Yes | |
hintId | integer | No | |
hintText | string | Yes | |
homeBuilding | unit | Yes | UnitNull |
humanPlayers | force | No | |
HuntCamp | unit | No | |
huntDelay | real | No | 0.00 |
i | integer | No | |
i2 | integer | No | |
iB | integer | No | |
ID | integer | No | |
id | integer | No | |
idPicked | boolean | No | |
iF | integer | No | |
iFF | integer | No | |
iGar | integer | No | |
iGarzu | integer | No | |
iHero | integer | No | |
iHeroTarget | integer | No | |
iHunt | integer | No | |
iL | integer | No | |
iLeader | integer | No | |
iLU | integer | No | |
iM | integer | No | |
iMBL | integer | No | |
iMelee | integer | No | |
indexId | integer | No | |
Integer | integervar | No | |
Interval | real | No | |
iO | integer | No | |
ip | integer | No | |
ipE | integer | No | |
iPI | integer | No | |
iPlayer | integer | No | |
iPU | integer | No | |
iR | integer | No | |
iRange | integer | No | |
iRhagavan | integer | No | |
iRTP | integer | No | |
iS | integer | No | |
iSet | integer | No | |
iSkillSet | integer | No | |
iSpiritHero | integer | No | |
iStartMelee | integer | No | |
iStartRange | integer | No | |
iT | integer | No | |
iTA | integer | No | |
ItemA | integer | No | |
ItemD | integer | No | |
ItemF | integer | No | |
ItemS | integer | No | |
ItemsA | itemcode | Yes | |
ItemsD | itemcode | Yes | |
ItemsF | itemcode | Yes | |
ItemsS | itemcode | Yes | |
iTP | integer | No | |
iW | integer | No | |
JDice | integer | No | |
kbDt | integer | Yes | |
kbDx | real | Yes | |
kbDy | real | Yes | |
KilJaedenExplosionGroup | group | No | |
l | location | Yes | |
levelArmy | group | Yes | |
levelGenString | string | Yes | |
levelId | integer | No | |
levelRegion | rect | Yes | |
loc1 | location | No | |
LoopTower | integer | No | |
M | integer | No | |
Marloa | force | No | |
marloanArmy | force | No | |
marloanFaith | integer | Yes | |
MarloanHeroes | force | No | |
marloanTown | unit | Yes | |
mbUpLvl | integer | Yes | |
MeleeSpawner | rect | Yes | |
meleeUnitsCount | integer | No | |
MenidaFirstTier | integer | No | |
MenidaSecondTier | integer | No | |
MenidaThirdTier | integer | No | |
min | integer | No | |
Mission | group | No | |
MissionObject | unit | Yes | |
modeLives | integer | No | |
modeStartingGold | integer | No | |
modeVictoryPoints | integer | No | |
MSMain | integer | No | |
MSPick | integer | No | |
MSSpeed | integer | No | |
NeedFinalBoss | boolean | No | |
nextWave | unit | No | |
notReadyPlayers | force | No | |
ObeliskSpawn | rect | Yes | |
oddPlayerOut | player | No | |
Offset | real | No | |
OrderGroup | group | No | |
p | player | No | |
pg250value | force | No | |
pgTips | force | No | |
pid | integer | No | |
pkc | integer | Yes | |
playerArmy | group | Yes | |
playerBattleChecker | integer | Yes | |
PlayerCreepGroup | group | Yes | |
playerCreeps | group | Yes | |
playerLevel | integer | Yes | |
playerLevelAttempts | integer | Yes | |
playerName | string | Yes | |
playerPoints | integer | Yes | |
players | force | No | |
playerValue | integer | Yes | |
playerValueResearch | integer | Yes | |
PlayerZoom | real | Yes | |
plInt | integer | No | |
PocketGroup | group | No | |
Points | location | Yes | |
poisonUG | group | No | |
Possessed | group | No | |
pP | integer | No | |
prophetPower | integer | No | |
pRR | integer | No | |
r | real | No | |
R | integer | No | |
r2 | real | No | |
raceBuilder | unitcode | Yes | |
raceIcon | imagefile | Yes | |
raceId | integer | No | |
randomWeather | trigger | Yes | |
rangedUnitsCount | integer | No | |
RangeSpawner | rect | Yes | |
rBehavior | real | No | |
RealValuesLoading | real | Yes | |
Region | rect | No | |
RestlessGroup | group | No | |
RolanaFirstTier | integer | No | |
RolanaSecondTier | integer | No | |
RolanaThirdTier | integer | No | |
round | integer | No | |
roundRobinPlayer | player | Yes | |
roundRobinPlayerId | integer | No | |
roundRobinRounds | string | Yes | |
roundRobintemp | force | No | |
roundTimer | timer | No | |
RR | dialog | Yes | |
rrDuelLooper | integer | No | |
RRG | dialog | No | |
rrRoundId | integer | No | |
RRS | abilcode | Yes | |
RTD | trigger | Yes | |
RTDEnd | integer | No | |
rTimer | timer | Yes | |
rUnitType | unitcode | Yes | |
s | integer | No | |
SargerasSpell | abilcode | Yes | |
SConfirm | button | Yes | |
scorePlayer | player | No | |
selectedHero | unit | Yes | |
SelectGameSpeed | dialog | No | |
SHButton | button | Yes | |
SHInt | integer | No | |
SHInt2 | integer | No | |
shoutForHelpGroup | group | No | |
SinglePlayer | boolean | No | |
SkillsAshkhar | abilcode | Yes | |
SkillsGarzu | abilcode | Yes | |
SkillsMenida | abilcode | Yes | |
SkillsRolana | abilcode | Yes | |
soldedUnit | unit | Yes | |
sortedPlayer | player | Yes | |
spawnRegion | rect | Yes | |
SpellEventAbility | abilcode | Yes | |
SpellEventId | integer | No | |
SpellEventTrigger | trigger | Yes | |
ssu | unit | Yes | |
stillTrue | boolean | No | |
StronholdSpell | abilcode | Yes | |
sV | rect | Yes | |
SwapConfirmation | dialog | No | |
SwapHero | real | Yes | |
SwapHeroes | dialog | No | |
SwapInProgress | boolean | No | |
TacticalCreeps | group | Yes | |
TacticalMode | boolean | No | |
TaskAbil | integer | Yes | |
TaskMaster | abilcode | Yes | |
TB | button | Yes | |
team1IP | integer | Yes | |
team1P | force | No | |
team2 | force | No | |
team2IP | integer | Yes | |
team2P | force | No | |
tempPlayer | player | No | |
tempPlayer2 | player | No | |
tempPlayers | force | No | |
tempPoint | location | No | |
tempScore | integer | No | |
tempSpawnRegion | rect | No | |
Terrain | trigger | Yes | |
ti | integer | No | |
TideSpell | abilcode | Yes | |
Timer | timer | No | |
TimerWindow | timerdialog | No | |
TowerAttackEffectAbility | abilcode | Yes | |
TowerAttackEffectId | integer | No | |
TowerAttackEffectTrigger | trigger | Yes | |
TowerAutoMicroBuff | buffcode | Yes | |
TowerAutoMicroRange | real | Yes | |
TowerAutoMinimumRange | real | Yes | |
TowerId | integer | No | |
TowerUnit | unitcode | Yes | |
TowerValue | real | Yes | |
troopsAssembly | group | No | |
troopsReturn | group | No | |
TS | integer | Yes | |
tsFacing | real | No | |
tsSource | real | No | |
u | unit | No | |
ug | group | No | |
ugD | group | Yes | |
uid | integer | No | |
unitID | unit | No | |
UnitPathCurrentNode | integer | Yes | |
UnitTypes | unitcode | Yes | |
unusedMarloanHero | unit | Yes | |
upgFood | integer | Yes | |
upgGoldInc | integer | Yes | |
upgradeOrderId | integer | No | |
upgradeOrderList | ordercode | Yes | |
visionRegion | rect | Yes | |
winningPlayer | player | No | |
x | real | No | |
y | real | No |
function Trig_MapInit_Actions takes nothing returns nothing
call Preloader( "ChangeMinimap.pld" )
endfunction
//===========================================================================
function InitTrig_MapInit takes nothing returns nothing
set gg_trg_MapInit = CreateTrigger( )
call TriggerAddAction( gg_trg_MapInit, function Trig_MapInit_Actions )
endfunction
function Trig_Set_Player_Colours_Actions takes nothing returns nothing
set udg_playerName[1] = ( "|cffff0202" + ( GetPlayerName(Player(0)) + "|r" ) )
set udg_playerName[2] = ( "|cff0041ff" + ( GetPlayerName(Player(1)) + "|r" ) )
set udg_playerName[3] = ( "|cff1be5b8" + ( GetPlayerName(Player(2)) + "|r" ) )
set udg_playerName[4] = ( "|cff530080" + ( GetPlayerName(Player(3)) + "|r" ) )
set udg_playerName[5] = ( "|cffffff00" + ( GetPlayerName(Player(4)) + "|r" ) )
set udg_playerName[6] = ( "|cfffe890d" + ( GetPlayerName(Player(5)) + "|r" ) )
set udg_playerName[7] = ( "|cffff0202" + ( GetPlayerName(Player(0)) + "|r" ) )
set udg_playerName[8] = ( "|cff0041ff" + ( GetPlayerName(Player(1)) + "|r" ) )
set udg_playerName[9] = ( "|cff1be5b8" + ( GetPlayerName(Player(2)) + "|r" ) )
set udg_playerName[10] = ( "|cff530080" + ( GetPlayerName(Player(3)) + "|r" ) )
set udg_playerName[11] = ( "|cffffff00" + ( GetPlayerName(Player(4)) + "|r" ) )
set udg_playerName[12] = ( "|cfffe890d" + ( GetPlayerName(Player(5)) + "|r" ) )
endfunction
//===========================================================================
function InitTrig_SetPlayerColours takes nothing returns nothing
set gg_trg_SetPlayerColours = CreateTrigger( )
call TriggerAddAction( gg_trg_SetPlayerColours, function Trig_Set_Player_Colours_Actions )
endfunction