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Cheval de frise / Frisian Horse

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
defensive obstacle

More info wiki and images

Update 03/07/23:
- recreated; uses cubes instead of hexagons;
- uses another in-game texture
update 08/07/23:
- improved death anim
update 10/07/23:
- updated birth animation with the same rotation, translation and dust, but reversed








Keywords: war, military, ww1, attack, Fortification, defense, warfare, tactics
Previews
Contents

Cheval de frise (Model)

Cheval de frise - version 2 (Model)

Cheval De Frise type 2 (Model)

Cheval De Frise type 2 v2 (Model)

Reviews
General Frank
Might be useful for some people, but the execution and the model itself is quite simple.
That's nice. I was expecting it to be more realistic death like it breaks into pieces but I think it's going to be too much work so I guess this will do.
Yes. If i want every piece to have its animation I will have to detach them into geosets, create more bones, animate those bones and merge them again. Or if I want them to even have different visibility modifiers - no merging, which means bigger filesize
 
Level 9
Joined
Jan 8, 2015
Messages
147
Me like this. Will test it a bit too in near future. I have always felt there are not enough "barricade" type stuff available.
 
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