- Joined
- Apr 22, 2019
- Messages
- 62
Ooooo my God!! This is simply GREAT and USEFUL to me!!
![Heart suit :hearts: ♥️](https://cdn.jsdelivr.net/joypixels/assets/7.0/png/unicode/64/2665.png)
![Heart suit :hearts: ♥️](https://cdn.jsdelivr.net/joypixels/assets/7.0/png/unicode/64/2665.png)
![Heart suit :hearts: ♥️](https://cdn.jsdelivr.net/joypixels/assets/7.0/png/unicode/64/2665.png)
{{{So Beautiful}}} 5/5
![Heart suit :hearts: ♥️](https://cdn.jsdelivr.net/joypixels/assets/7.0/png/unicode/64/2665.png)
![Heart suit :hearts: ♥️](https://cdn.jsdelivr.net/joypixels/assets/7.0/png/unicode/64/2665.png)
![Heart suit :hearts: ♥️](https://cdn.jsdelivr.net/joypixels/assets/7.0/png/unicode/64/2665.png)
{{{So Beautiful}}} 5/5
Cannoball "Quick! To the comfort zone!" |
EnsembleBase: ![]() Cannonball C: ![]() Cannonball D Rain: ![]() |
5/29/19 - Uploaded 10/19/19 - Added ringless version 'C' 10/20/19 - Added fancier explosion 'D', along with its Rain variant |
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Magos' Model Editor If a.) the model/s present an error regarding a ribbon emitter upon opening, or b.) the models go blank in-game after editing them in Magos', use MdlxConv to convert the uncorrupted file to mdl, edit the model as you wish, and then convert back to mdx before importing. In-Game If models with omnilights light up the whole map after conversion, make sure you're using version 1.04 of MdlxConv. |