• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

HIVE

MyPad
MyPad
Hey there. I'll try to give out information on the libraries as best as I can recall.

Allocators:
  • Sevion's Alloc - The de-facto allocator library for the early 2010s. Likely deprecated by AGD's Alloc & GlobalAlloc.
  • Nestharus' Alloc libraries - The recommended allocator libraries for those hyperfixating on optimization.
  • AGD's Alloc & GlobalAlloc - The allocator library for the late 2010s until now. Not sure how many people use this, but I'd go for this now.

Buff Systems:
  • Flux's Buff System - Useful to have for map development. Easy management of buffs, debuffs, stacking and so on if I have to guess.
Top