Grrr... lol k k k
Ive also run into some trouble with something and couldnt really understood it and nobody could help me, or want to. So Ill help you:
Look Ill upload to the pastebin two maps. One has the reduced model, the other has the normal model for comparison. The models MDX are actually the same size, you can only notice the size difference when you import the model and save the map. Ive also reduced the texture size for you.
Medic.w3m is the original untouched model with texture. (174Kb)
Medic_Squished_TextureReduced.w3m is the map with the squished model and reduced texture. (114Kb)
Look at the filesizes. I couldnt reduce it to less, tough Ive heard that you can still reduce it by "linearizing" the animations. THAT is something Ive no idea how to do. So if you still want less size ask in the forum
Heres the link to the pastebin, where you can get both maps:
http://www.hiveworkshop.com/forums/pastebin.php?id=sl3sh9
Ive also run into some trouble with something and couldnt really understood it and nobody could help me, or want to. So Ill help you:
Look Ill upload to the pastebin two maps. One has the reduced model, the other has the normal model for comparison. The models MDX are actually the same size, you can only notice the size difference when you import the model and save the map. Ive also reduced the texture size for you.
Medic.w3m is the original untouched model with texture. (174Kb)
Medic_Squished_TextureReduced.w3m is the map with the squished model and reduced texture. (114Kb)
Look at the filesizes. I couldnt reduce it to less, tough Ive heard that you can still reduce it by "linearizing" the animations. THAT is something Ive no idea how to do. So if you still want less size ask in the forum
Heres the link to the pastebin, where you can get both maps:
http://www.hiveworkshop.com/forums/pastebin.php?id=sl3sh9