🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!
Well actually so far all I have done is finished the tutorials. I like Demoman and Spy, and I love how the Engineer simply whacks things with his wrench to fix/build. However today I will play with the other classes and see which I really like, I'm guessing Heavy will be fun XD
tropa, DotA's creator, icefrog is working with valve, or working in "valve", if you noticed, the version, i think 6.72, changelog is kinda long, it's because valve is now helping with wc3's dota.
hey that's a cute picture right there (the music wallpaper) especially the message the first one is just sooo EMO. haha XD. thanks for sharing these to me sweetie
GetHandleId(u) - 0x100000 isn't safe for maps that have a lot of handles (Most ORPGs)
It's much better to use GetUnitId after implementing a unit indexing system like AIDS or UnitIndexer :]
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