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I pulled myself out of that one too. Couldn't find the time to compete.
Anyways, I would like to enquire your opinions. Does stealthy or sneaky abilities stray too far from the Red theme? It doesn't sound chaotic or impulsive, but I couldn't find any other ability types that would fit an assassin unit.
Depending on your characters nature, sneakiness doesn't need to counteract the philosophy of Red. Sure, sneakiness is about being careful rather than impulsive, but it can also be a gamble if you're caught sneaking where you shouldn't. Rogue-type characters can be viewed as glass cannons as well, which can fit the idea of a firebrand. It's really all about how you dress it. Really.
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