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The bigger murloc camp should drop a level 2 charged item without Wand of Lightning (well, changing its type to Artifact is one way to do it) and the smaller murloc camp should drop an attribute tome (not the experience tome).
The expansion camps in the corners should be the same (either both trolls or both bandits) - otherwise, one player is put at a disadvantage.
With those issues fixed, the map shouldn't have any major balance problems.
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The expansion camps in the corners should be the same (either both trolls or both bandits) - otherwise, one player is put at a disadvantage.
With those issues fixed, the map shouldn't have any major balance problems.