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PurgeandFire
PurgeandFire
Haha. I was trying to learn OpenGL a long time ago to make a simple game. It was a bit dense to read through the documentation, so I stopped after a while. I revisited openGL for a course to make some basic shaders and ray tracing--it was cool to learn, but I quickly realized it would be a pain to use it for anything beyond a school project.
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