Yeah, being able to work in C# is awesome. I've worked with it in the past, so being able to seamlessly transition to working with it in Unity is awesome.
I agree with you on the UE4 front, it has evolved and changed quite a bit, even just since the UE3/UDK days. It's possible to make some really cool stuff with it, just difficult for a one man team to do.
I don't have a blog currently, but I do have a little pet project that I'm working on. I have a few pics from it floating around here, but they're not all in the same place.