🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
Yes, but most likely an edit of it with a proper unit portrait and death animation like the UndeadCancelDeath orUCancelDeath (Objects\Spawnmodels\Undead\UCancelDeath\UCancelDeath.mdl)
I'm planning for it to have some eye of sargeras-like units at each ends summoning enemies endlessly until you defeated them so it's most likely an area where each heroes should cooperate and destroy the unit spawners as fast as possible. Sounds good, aye?
Well, I'm finishing the second library terrain right now. It might feel empty when I release some screenshots of it because it is more likely a place for masses of units. Just saying.
Hey there, got any Razormane ideas? Chapter 1 is finished, I now have to do Ragglesnout's abilities. So far he has two, Bloody Swing (with an axe icon, his weapon is an axe, ability is also a melee edited storm bolt) and Rage (basically is berserk but upgraded).
I meant more in general. But nevermind.
Fine, thank you. As you can see I spent most of my time at icon section.
Are you involved in any projects of your own?
It represents the 7 clans I made up.
Fire Heart (Red), Wind Eye (Green), White Beak (White), Iron Tail (Grey), Flamefeather (Red-ish Orange), Wintertalon (Sky Blue), Shadowing (Purple)
:)
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