🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
I am not mapping at this time. I work in this company http://www.cimco.com and study computer science here http://www.diku.dk . I recently wrote my bachelor thesis and will be defending it on June 28th.
To prevent any misunderstanding, I will not become your team member. I just accept requests and get them done (If they are not complicated). Just like hired mercenaries.
Thanks for letting me to be the first to have a sneak peek at the inventory system though.
Yes, go stick with it and I suggest when you see a greater project than yours, please dont abandon your projec because mostly thats the reason I notice on you why you abandon your project.
Hey neo_sluf! I saw you asked Hell_Master if WosA lags. For me, it does because you base some abilities (Temptress) from shockwave, which causes terrain deformation which causes lag. Also WarStomp.
I disabled my REP with no particular reason and you can disable your REP by going to Edit Options and uncheck or tick out the option about showing Reputation Level.
Don't really get the opportunity to work on Warcraft 3 projects these days due to a few other priorities, such as sc2 projects and my various websites which need attending
However! All my stuff is open-source to anyone is welcome to download and continue the project
I actually come by once every few days to see if I have any PMs or VMs. Sadly, I'm not working on any projects at the moment regarding cinematography. I might do something this summer, but not any time sooner...
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