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Wolf_Wing
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  • Oh...this is bad...sorry bro. From tommorow i must school from 11 AM - 4 or 5 PM maybe...

    So i don't have many times to spent with you....
    The spell isn't finish yet...

    Set KA_Real[1] = (KA_Real[1] + (360.00 / (Real(udg_KA_Count[udg_KA_Level]))))

    Maaf, aku lagi makan siang, tolong jangan di ganggu dulu :D
    The knives on my spell is just spawn in one point. But the knives facing around the caster, I just saved the facing of each knives and use it as the angle to move
    Need Fix means Rejected (until changed)...!

    Don't you see when you got private message from moderator. It's say Rejected (until changed) and your spell marked as Need Fix...! You understand ??
    Read the moderator comment on my spell. That's because of it !

    Btw, what are you doing now ??
    Oh...bad bad bad... :(
    My spell got Rejected (until changed)....

    The Fire Blast spell will finish tomorow, i hope !!!
    Move a dummy :
    1. Set the new angle, example : Set NewAngle = <angle> * bj_DEGTORAD
    2. Call these functions below with Custom Script :
    - call SetUnitX(<dummy>, GetUnitX(<dummy>) + <speed> * Cos(<new angle>))- call SetUnitY(<dummy>, GetUnitY(<dummy>) + <speed> * Sin(<new angle>))
    Note: This the best way to move a unit !
    Order dummy to cast whatever spell :
    1. Set the ability that will be used by dummy
    2. Add the ability to dummy from trigger or object editor
    3. Make sure the ability options in object editor is like below :
    - Stats - Casting Time = 0 (Main)- Stats - Cooldown = 0 (Optional)- Stats - Duration - Hero = 0 (Main)- Stats - Mana Cost = 0 (Optional)4. Order the dummy to cast the ability and order the dummy again to perform "Stop" action
    There are two kind of rating :
    Rating dari moderator
    Rating dari normal hivers

    Yang kamu tanya yang mana ??
    Kalo kamu mau buat konfigurasi spell dengan level, sebaiknya begini :

    Contoh :
    Level spell misalnya 3

    Set Damage[1] = 50
    Set Damage[2] = 75
    Set Damage[3] = 100

    Jadi kalo unit cast spell itu, maka kamu harus simpan level spell dari caster lalu pake level itu untuk melakukan sesuatu...

    Misalnya :
    Ability level untuk caster = 2
    Berarti damagenya = Damage[Level] = 75

    Untuk lebih jelas lihat spellku di signature...
    Two Spells uploaded (Y'all can look at my talent)
    1.Dimentional Displacement [Instant-Move]v1.0
    2.Dimentional Displacement [Pull-Height]v1.0
    Kalo kamu mau cari tahu alasannya, ini mungkin bisa membantu :
    Custom script: asd
    Kamu bisa ketik apa saja untuk membuat error, nanti kalo sudah error kamu akan lihat map scripts...Dan silahkan cari tahu kenapa harus di simpan di variable
    Ya kok udah tidur...??

    Kamu ngga ngerayain pesta tahun baru, ya ?? Aku nggerayain di hotel ni...Lagi online di hotel "Grand Luley"... :D

    Btw, check out your Reputation...Below this Visitor Messages...

    Oh, iyah...hampir lupa...Saran buat semua spell yang ingin kamu buat :
    - pake level
    - pake konfigurasi
    - gunakan variable untuk sesuatu yang akan di gunakan lebih dari 1 kali. Contoh :
    Set TempUnit = (Triggering unit)
    Unit - Move TempUnit
    Unit - Pause TempUnit

    Nanti kamu tahu sendiri alasannya kalo kamu udah banyak tahu tentang JASS...
    Dan ingat JASS dan vJASS itu beda...JASS adalah bahasa scripts yang di buat oleh Blizzard...vJASS adalah scripts yang di buat oleh Vexorian dan tidak bisa di pake dengan normal World Editor...
    Reputation (+1):
    (Bundle) Here's the Rep I promised, and don't forget for me too !! Or i'll not help you again !!
    Now, you want see my skill of making spell...???

    Sorry, aku sudah jadi sombong, ya ??!! :D
    No....!!!

    Challenge fail...!!!!!!!!!!!
    You have leak and don't approve yet !!!
    You make it to fast so you're not watch carefully how i make spell...

    And you forgot to credit me for teaching you...!
    Makes the moderator approve your spell no matter if it awsome spell or not...!
    My suggestion for your succes...
    Kamu belajar cara memakai hashtable dan buat spells...
    Tapi kalo kamu rasa indexing lebih mudah, silahkan...aku dulu pake indexing tapi skarang udah mulai pake hashtable, tapi kalo terpaksa aku pake indexing... :) membingungkan ya ?? :D
    Hy...Sorry makes you waiting ! :)
    I can't help for this time, cuz i am making a spells and project (Human vs Orc).
    And that project will i release at my birthday..and also i am learning to make my current spell in JASS...
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