• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

Media added by Magicon92

Media comments

  • Light Priest
    Kudos! As a Priest myself, it's time to find the place for my other staff.
  • Map23 picture.png
    only tip I can give you is those river rushesv atop the waterfall there, I suggest making them ~20% bigger, selecting them all and hit Crtl + Minus (Ctrl -), to sink them down into the terrain. This should get rid of those floating shaven-off edges...
  • HighSea.jpg
    You are right it's just the Reforged effect on water
  • HighSea.jpg
    Oh, I don't have Reforged, so I had no idea; thanks.
    I might be wrong and it might be Quenching Mod xD
  • HighSea.jpg
    Isn't that just the way Reforged (HD mod/upgrade) works xD?
    Oh, I don't have Reforged, so I had no idea; thanks.

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The Pass

The Pass

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By the graveyard

By the graveyard

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Dark Woods

Dark Woods

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Corrupted Forest

Corrupted Forest

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Farmlands

Farmlands

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The Desert

The Desert

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Africa 2.0

Africa 2.0

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Dwarven Highlands

Dwarven Highlands

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Elven Woodlands

Elven Woodlands

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Forlarn Woods

Forlarn Woods

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Troll Lands

Troll Lands

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Project In Work 2

Project In Work 2

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Project In Work 1

Project In Work 1

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