• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
MIS2 In Game Today
kellym0

MIS2 In Game Today

I used site operators to put some doodads on the old ruins stone chair doodad model, to make an ''altar'' for the mur'loc players, only one hero available as of now, its basically going to be a copy paste of the orc blade master with kerrigans jumping chain lighting base attack, which may seem odd to some, but im learning... and turns out I really like this hero system blizzard built for wc3 heroes in sc2, its strange, compared to other sc2 heroes, but I like it.

more and more it becomes....almost....playable.
 
@Battleborn you usually use it as an FX attached to units. I guess it doesn't automatically scale? I used the Tornado buff as the tutorial says, if I'm not mistaken and the glow is OK. Didn't try to change its size with a model editor.
 
the murloc here is not a hero, im just showing the view ingame to show what im up too =)

the pile of logs and the meat with the bone are just doodads have no ingame influence yet -- they where ideas -- for item models/actor configurations.

btw this is still inside sc2 lol
 
oh yes now I remember -- yes there is a way to attach hero glow to any body, simply make a dummy ring of +1 armor ability, with no bonus armor, then make the ''attached spell effects'' section your hero glow model placed on origin, then grant the said ''hero'' your ring of +1 armor ability, and the hero glow should appear on any unit!
 

Media information

Album
Random Concepts and Screen Shots
Added by
kellym0
Date added
View count
659
Comment count
10
Rating
5.00 star(s) 1 ratings

Image metadata

Filename
MIS2 In game today.jpg
File size
748 KB
Dimensions
1920px x 1080px

Share this media

Top