🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Hi all! I'm working on updating of my orc base model and updating my old orcs models + making some new. When it will be fixed enough, I will upload base model on site.
It could serve as a combination for several models Krom'gar Grunts within the same unit!
If we could create a random model system to be born from the building, varying between different models, but still being the same type of unit.
This would be epic, it would be another way to increase realism in Warcraft!
@Vulfar If it's from Skin, in terms of textures only, I got to see something about it even on a Wc3c.net forum, but for "random" varying between models, until today I haven't seen anything like it. Mechanisms for several random changes in a specific unit, such as final file destinations for unit audios and etc ..., even exist in the modifying spreadsheets from Dota 1 in Wc3, but still, they do not create alternations for the model area.
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