Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
I didnt like 4 eyes, as some one who wears glasses its an insidious insult so I turned the 2 spare eyes into ink/water jets and I slowly textured the eyes bigger and shifted the emissive texture to the corners of the eyes creating those pointy tear duct areas I particularly enjoy looking at. Because of the nature of the eyeball being a combination of a circle squished into an oval and a half circle poking up through the center of the oval, the eyes shapes are quite awful ''UV wrap'' wise. since I don't know how to uv wrap any thing, im stuck doing it the old fashioned way, play with some pixels check in on it in game -- wash rinse repeat. while this may be ''krakken 24'' its closing in on version 40 or 50 textures wise lol.
oh no im not going back to warcraft3, I will help the hive live on in sc2 and I will help hivers with trouble shooting stuff/tips/suggestions but I have no plans map-development wise for reforged, only the campaign and occasional skirmishes with friends, maybe I'll play some customs too not sure. but definitely not model editing for it any more. I may update some of my own models if they don't work in reforged, but only if that's possible.
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