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While the original was just a skin imported over top of the ''summoner'' texture, this time I re-exported - converted - and re-imported the siren's [model] with changes to the the texture paths, by taking the ''Proto Sapian'' skin by Daenar7 and then tried something new, and made my very own ''normal'' texture, instead of using the texture known as ''none.dds'' the normal texture was made by me taking Daenar7's skin and basically destroying it, by turning it into a pure green and pure orange versions of its self which I then combined together to create a real ''normal'' texture, allowing starcraft2's engine to behave, and show what you see here now, which I think looks more natural to Daenar7's original skin.
the original siren's ''normal'' texture was the reason it appeared so bleached and orange... and changing the normal file path to ''none.dds'' obviously did not look very good... so I consider this conversion complete... even if it needed the creation of a real ''normal'' texture, which was Difficult to say the least, im happy with how this one turned out this time...
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