🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
Good. This could look better if the shoulderguards were put closer to the body, or alternatively made broader by scaling them up in the Y axis. Now they are significantly poking out of the archer's shoulders and it looks a little bit like they are floating.
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