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this ones not converting properly, so for now im stuck to tga textures. never even seen an m3 file with tga textures. something to do with wow I guess. dunno. I tried to convert the 1.5k kilobyte tga textures into 350 kilobyte dds textures for space reasons obviously, but that one didn't work out. its all black. and makes everything else in the map black too lol.
the tga textures kinda suck because without the material layers I need I can't make glowing orange bits more bright and emissive -- I can't turn up their hdr multiplier -- so for now til I can do more stuff to this model -- animation wise mesh wise idea wise its fine so - the only major thing wrong with it is it doesn't have flying animations so for now it will be an npc -- once he is flying however -- predator number 3 -- watch out murloc players... it just keeps getting worse doesn't it?
im still on the hunt for 1 more half decent dragon model -- so far no luck.
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