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Pinzu

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Lol this looks harsh but interesting - harsh on the mind to read and discern but interesting to me especially because your making a disabled version for each one? Yikes ... Good luck my man lol hope it works out for you
 
@kellym0 Yea it can be a bit cumbersome to configure at first, the benefit though, is that you can use it to create many different kinds of menus without having to add more spells.
 
I once thought about adding skills to the NPCs to simulate a more fluid dialogue tree than recurring to dialog button triggers.

Then I realized it'd be an awful idea.
 
@ZethHolyblade If the option is between dialogs and spells, I'd go with spells if you have more than 12 options or if you don't want to force a user action.
 

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