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Oh OK, just made a trigger than when a player enters the Square become invulnerable and when he leaves it he becomes vulnerable, the Square is for shops etc.
I think it would be easy for heroes to enter to the Square just to escape from someone who is trying to kill him and full regenerates himself before leaves. So there should be a condition: that heroes who tries to enter into the Square aren't being attacked while getting close to it or musn't be attacked for at least 5 seconds. How? like adding an entrance with a gate so it won't open if the unit is being attacked at the moment.
Yes I'm trying to figure out a trigger as "Enter Combat" and "Leave Combat" like the hero will leave combat 5-6 sec after he was last hit by a unit.

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