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Race Idea

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If Anybody want to make a map and are short on idea, we can post solution!

Race: Tinker Union
Description: the Tinker Union is a land, same as the Dalaran with magic, dedicate to the sciences and technologies.

Building (Utility)

Power Plant (Farm)

Tinker refuge (Town Hall)

War Factory (Basic Military)

Research Lab (Tech)

Technology Museum (T-2 Town Hall)

Enginer's Quarter (spellcasters training)

Prototype Room (Advanced Military)

Tinker's Headquarters (Hero Altar)

Sewer Water-Evac Pipe (Defensive Tower)

Hall Of The Inventor (T-3 Town Hall)

Futuristic Armory (Ultimate Military)

Unit (description)

Tinker (Builder and Harvester) Built in Town Hall

Clockwerk Goblin ( Basic infantry unit. can learn Fragmentation) built in War Factory

Gunner ( Basic Range Unit. Require Research Lab) built in War Factory

Tank ( Siege Weapon. can learn Frag Bomb. Require Technology Museum) built in War Factory

Mechanic (Support Spellcaster. begin with Repair. Can learn Troubleshot and Towing) built in Enginer's Quarter

Enginer (Damaging Spellcaster. Begin with Sap. Can Learn Land Mine and Seeking Rocket) Built in Enginer's Quarter

ZX-52 ''Razorblade'' (a Shielded Body-armor that can devastate the enemies frontline. can learn Fragmentation and Blade Throw) Built in Prototype Room

VK-90 ''Battle Wasp'' (a Flying vehicule with great maniability and speed, but delicate and easy to destroy. can learn Air Torpedo) Built in Prototype Room.

Project: Wrathfire (The ultimate Tinker Union War Machine. Can Learn Ground Barrage and Stomp) Built in Futuristic Armory

Hero
Bionical Man: even if he's a goblin and not a man, THe Bionical Man is a wonder of technologies. Two huge metal clamp grafted in this back, he got a Inhuman strenght and stamina.

Headcrush: rank 1: making 100 damamge and stunning for 2 seconds
rank 2: making 170 damage and stunning for 3.5 seconds
rank 3: making 245 damage and stunning for 4.5 seconds

Electrical Pulse:Rank 1: Increasing Friendly Movement and attack speed by 10%
Rank 2: Increasing friendly movement and attack speed by 17%
Rank 3: Increasing friendly Movement and Attack speed by 25%

Shock: Rank 1: High Range electric shock, dealing 50 damage to a enemy target, and lowering is speed by 20%
Rank 2: High Range electric shock, Dealing 105 Damage to an enemy target, and lowering is speed by 35%
Rank 3: High Range electric shock, Dealing 180 Damage to an enemy target, and lowering is speed by 50%

Magnetic Explosion (Ultimate): The Bionical Man Free is Electical energy, Throwing at a Supersonic velocity various Metallic thrash, but lowering health of the Bionical man by half Until the he's recharged. Dealing 750 damage to every units, even allies, withing 200 range.
 
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