Please improve the description and explain the actual gameplay. Gonna check.
Holy fuck. Are you being serious? GAMEPLAY?
Ok, I did watch it, and I found it
lacking and boring. I know you've stated that you're not the best at cinematic making, but still. I don't think this should be in the Map Section, more of in the Map Development or Cinematic section. Why?
1) Total lack of music (ignoring your apology for lack of music). Regular Warcraft III game music is exceeding lame. It makes you seem unprofessional, and it totally does not match! Human-theme music playing when the concept of the cinematic is all ... hell / evil / Diablo

/ whatever. You could of at least disabled it or something.
2) All speech, no action. It wouldn't hurt to try add some sort of action right? It's basically all speech, and some camera work, a little movement here and there, and that's all.
3) Inconsistent terrain. A lot of parts were bare. There was only one part where I'd consider if perhaps decent, but that's not good enough! All parts should look good and filled appropriately. Your camera shows a landscape view of the terrain, terrain half done.
4) One part of the camera goes through terrain, I think you should perhaps fix that. Although I don't think it looked that bad .__.
Point 2 is the most important negative one, after seeing this cinematic, I don't want to see the future map you will make, it just doesn't appeal to me. That's how bad it was. It just wasn't entertaining. It seems the only entertaining part were the models, but good models do very little to entertain.
5) The cinematic should end at the finish. Defeat / victory the player, not just turn cinematic mode off. I thought I was playing something after
