Moderator
M
Moderator
16:10, 17th Mar 2011
Ralle: Looks OK to me.
Ralle: Looks OK to me.
StoryThis tournament was created by the Ogre high-priests to settle arguments between warriors and test their strength.
GamePlayThere are 3 rounds in the Tournament Mode:
1 Tumbler, 2 Chaos Star, 3 Slayer.
There is also a bonus round (Last man standing) which Player 1 has to enable.
1. Tumbler - use "Grab", "Trick" and "Throw" abilities to play.
The experience bar is used as a power scale - the more power the faster and higher the ball.
When power is at maximum you have [Str. of Hero / 5] second to throw the ball or you will receive 50 - 100 damage and drop the ball.
If the ball is touched by a blaze of fire in the middle lain it will be transformed in to a fireball which travels faster.
Aim at the enemy's gate to score points.
2. Star of chaos - this is a sort of Capture the Flag game but instead of a flag uses a the Banner of Chaos and must be brought to a spot marked with a glowing star in your base.
To enter into your or the enemy's base just walk in the portals that were used to score points in the Tumbler round. The Star it self is spawned in a remote location accessible only through a portal which is spawned after a point is scored and is removed after 1 unit manages to enter it. The location it self is hazardous and the entering unit receive damage over time and must use the Chaos Star to escape.
3. Slayer - The object of this round is to kill an overpowered boss. The player which did the last hit will receive 500 gold and his team will get 5 goal points which can help determine the outcome of the game.
(4) Last Man Standing (Bonus Round) - The winning team will be the only players here and the last one to live will be declared the champion.
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Deathmatch mode: this is a standard pvp mode and the team with most points win at the end of the 10 minute round. It has some unique features, like the "Fountain" which is a actually made like a decoration revolving around the statue in the center of the Temple Of Flame (name of the new territory). The way to obtain score points in deathmatch mode is by surviving through some obstacles and using the "marks" (buffs received) to open the way to the crystals them selves. Do not try to cheat your way through the obstacles by using Temporal Warp ability or you will die. You can use the teleport provided by the arena it self to your advantage (stand in the circle of power and wait for the rotating orb or "Regenerator" as I call it to be in equilibrium with the circle of power your hero is located at. There are 4 towers in the center which can be converted from neutral-passive to player owned by attacking them. When the towers are no-longer neutral they will receive damage over time and when they die will be converted to neutral passive again. There is an AI for this mode too so you can try it in singleplayer as well.
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THE GAME MODE IS SELECTED BY PLAYER 1 AT THE START OF THE GAME IF HE DOES NOT CHOOSE A MODE WITHIN 10 SECONDS IT WILL BE AUTO-SELECTED.
Commands
-mv = Enable/Disable Mana Vortex which will regenerate players mana faster. [Player 1 only]
-lms = Enable/Disable bonus round. [Player 1 only]
-bcg = Enable/Disable bot chat. [All players]
-dms = Enable/Disable death massages. [All Players]
Interesting stuff on the map
* Hero selection system
* Shop system
* Lots of custom items and abilities
* Eight custom heroes to choose from
* AI players so you can test the map in Single player
Credits |
Mc!, l0w_kwaliti, jigrael, WolfmanArc, General Frank, perfjert, Suselishe, shockwave, Amigurumi, Pyramidhe@d, Link_Iceblader, 4eNNightmare, HappyCockroach, NFWar, Mr.Goblin, HappyTauren, Paladon, Dealin, SkirK, dangerb0y, Juliano, Gottfrei, Darkfang. |