🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
Recommended values are:
Dir - Textures
file - OrangePhaserTex.blp
AvgSegLen - 50
Width - 32
NoiseScale - 0
TexCoordScale - 1.2 (if this value is below 0, glare well be moving to the beginning of lightning from the end, this is the value that sets how fast the glare will be appearing per sec)
Duration - 2
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.